Let’s get the big question out of the way first. Titanfall 2’s
campaign is great. You play as Jack Cooper, a rifleman (you know, one of those cannon fodder troops from the first game) in the Militia. The Militia is a group of freedom fighters who are fighting for the independence of their planets from the Interstellar Manufacturing Corporation (IMC). Cooper, after a botched mission, is given access to the Titan BT-7274 by his dying pilot mentor and Cooper and BT set off on their mission to stop the IMC.
“Titanfall 2’s campaign is a huge improvement over the practically non-existent campaign of the original”
s campaign feels less like a Call of Duty campaign and much more like something you would find in Half-Life
, which is a great thing. Instead of running from cover to cover and battling over plots of land full of chest-high walls, you are instead treated to vast spaces of land with plenty of room to run, jump, and wall ride around in. You even get dialogue options for Cooper as he talks with BT which, while unnecessary, was a nice touch. The only time things start to feel a little constrained is when you’re in your Titan, which is fine because you’re in a giant robot blowing lots of stuff up! Overall, Titanfall 2
’s campaign is a huge improvement over the practically non-existent campaign of the original and great on it’s own when stacked up against heavy hitters like Battlefield 1
or Call of Duty: Infinite Warfare
“Titanfall 2’s multiplayer is even more fun that the original’s”
That sense of freedom of movement and blowing lots of stuff up carries over into the multiplayer as well. The original Titanfall
, essentially, survived off of its multiplayer alone and I’m glad to report that Titanfall 2
’s multiplayer is even more fun than the original’s
. While the majority of players will, most likely, find themselves playing familiar game modes like Attrition and Capture Point, Titanfall 2
also introduces a new mode called Bounty Hunt. In Bounty Hunt, killing NPCs and enemy players grants you a certain amount of cash. You accrue this cash in waves and, at the end of the wave, you bank the money at a dropoff station. If you are killed, you lose half of the money you have so it literally pays to be careful.
Finally, some praise has to be given to Respawn and EA for promising that Titanfall 2 will not have a season pass or microtransactions (yes, Respawn has been shaky on that the microtransactions but for now, they aren’t happening). In a world where competitive multiplayer FPS games are pretty much expected to have either a season pass or microtransactions or both, Titanfall 2 has decided to go the route of The Witcher 3 which is the most consumer friendly option by far.